For building texture maps, I downloaded some free texture maps and did some adjustments to the UV and resize to scale.
Next, im finalising my alien ship texture. Since im planning my ship to have the organic look, I am not touching anything on UV maps, simply using fresnel effect and environment maps, plus additional lighting. It will have a very clean and reflective look which is what I am targeting on.
Next, animating the ship and add clouds to the scene.....





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