Saturday, 22 September 2012

Render Mode On

Ive been rendering non-stop for the past 4-5 days. My PC have been clocking at approximately 2 frames rendered per hour and we're talking about 300 to 500 frames to render!! And Im using my new Nvidia Quadro 600 1 GB Graphics Card, which is an entry level card for rendering purpose, and cost me a bomb, about $500! So far its, been doing a fantastic job, am not too sure how other cards will hold up. Rendering is definitely expensive!!!!

// Percentage of rendering done: 0 (D:/Sdvfx/Affan VFX Project/scene/AlienShipwithMissile/images/MasterBeauty/CruiseShipTest01.038.iff)

I'm having some problems with Shot 3 render, Frame 58, 59, 60 and 61 which did not rendered properly. Im really not sure how it happenes. Will have to render the frames again.

Also, for frame 74-75, there was a sudden change in frame, not too sure why also. Pretty frustrating when you have to wait for hours and things doesn't turns out fine.

Rendering problem. Image suddenly appeared with scan lines for frame 58, 59, 60, 61.
Working on Shot 2, animating the Alien Ship animation and missile launch sequence.
Rendering seems good. 3 frames within 20 minutes. Not surprising as there are lesser objects in the scene (no lightings (using IBL), no effects (just adding light glow streaks) and lesser frames (100 frames). I am creating a Cloud Simulation using Maya fluid containers, a cloud sim plus a sky fog to add some mist.
As they say, the sky is the limit.

Adding a purplish glow to my missiles. Seems like it suited the Alien kinda missiles.

For my Render Setting, I added Final Gather and adjusted the Primary Diffuse Scale. Also, included Render Passes for AO, Incandenscence and Reflection as that would be fine for Comping later in Nuke.

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