Focus is key now.
I've done some research in looking for an alien spaceship model and these are some pictures I've downloaded free from Google Images. Just to get some ideas and inspiration on the kind of spaceship I am looking for to use in my final scene.
These kinds of alien look, bulky-shaped, creepy creatures only found in the deepest part of the ocean, gives a sense of mystery, scare and uneasiness, typically of how an alien would be.
The creatures' shape and body are usually embodied onto ships, crafts and air transports which we humans get inspired from.
Based on these ideas, I've streamlined my final considerations for the CG Objects.
Managed to get a free stock 3D model from a 3D Site (can't remember the name, definitely not TurboSquid). Did a convert from .obj to fbx. and bring it onto Maya.
Did some testing with the lighting, rendered out in Mental Ray with Physical Sky setting. Did some testing to the texture, not too good in texturing though but that would suffice for now. Focus would not be on 3D Model or Texturing.
Ok lets get down to business...




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